88 research outputs found
The one-round Voronoi game replayed
We consider the one-round Voronoi game, where player one (``White'', called
``Wilma'') places a set of n points in a rectangular area of aspect ratio r
<=1, followed by the second player (``Black'', called ``Barney''), who places
the same number of points. Each player wins the fraction of the board closest
to one of his points, and the goal is to win more than half of the total area.
This problem has been studied by Cheong et al., who showed that for large
enough and r=1, Barney has a strategy that guarantees a fraction of 1/2+a,
for some small fixed a.
We resolve a number of open problems raised by that paper. In particular, we
give a precise characterization of the outcome of the game for optimal play: We
show that Barney has a winning strategy for n>2 and r>sqrt{2}/n, and for n=2
and r>sqrt{3}/2. Wilma wins in all remaining cases, i.e., for n>=3 and
r<=sqrt{2}/n, for n=2 and r<=sqrt{3}/2, and for n=1. We also discuss complexity
aspects of the game on more general boards, by proving that for a polygon with
holes, it is NP-hard to maximize the area Barney can win against a given set of
points by Wilma.Comment: 14 pages, 6 figures, Latex; revised for journal version, to appear in
Computational Geometry: Theory and Applications. Extended abstract version
appeared in Workshop on Algorithms and Data Structures, Springer Lecture
Notes in Computer Science, vol.2748, 2003, pp. 150-16
Domino Tatami Covering is NP-complete
A covering with dominoes of a rectilinear region is called \emph{tatami} if
no four dominoes meet at any point. We describe a reduction from planar 3SAT to
Domino Tatami Covering. As a consequence it is NP-complete to decide whether
there is a perfect matching of a graph that meets every 4-cycle, even if the
graph is restricted to be an induced subgraph of the grid-graph. The gadgets
used in the reduction were discovered with the help of a SAT-solver.Comment: 10 pages, accepted at The International Workshop on Combinatorial
Algorithms (IWOCA) 201
Grid-Obstacle Representations with Connections to Staircase Guarding
In this paper, we study grid-obstacle representations of graphs where we
assign grid-points to vertices and define obstacles such that an edge exists if
and only if an -monotone grid path connects the two endpoints without
hitting an obstacle or another vertex. It was previously argued that all planar
graphs have a grid-obstacle representation in 2D, and all graphs have a
grid-obstacle representation in 3D. In this paper, we show that such
constructions are possible with significantly smaller grid-size than previously
achieved. Then we study the variant where vertices are not blocking, and show
that then grid-obstacle representations exist for bipartite graphs. The latter
has applications in so-called staircase guarding of orthogonal polygons; using
our grid-obstacle representations, we show that staircase guarding is
\textsc{NP}-hard in 2D.Comment: To appear in the proceedings of the 25th International Symposium on
Graph Drawing and Network Visualization (GD 2017
3D Visibility Representations of 1-planar Graphs
We prove that every 1-planar graph G has a z-parallel visibility
representation, i.e., a 3D visibility representation in which the vertices are
isothetic disjoint rectangles parallel to the xy-plane, and the edges are
unobstructed z-parallel visibilities between pairs of rectangles. In addition,
the constructed representation is such that there is a plane that intersects
all the rectangles, and this intersection defines a bar 1-visibility
representation of G.Comment: Appears in the Proceedings of the 25th International Symposium on
Graph Drawing and Network Visualization (GD 2017
Visibility Representations of Boxes in 2.5 Dimensions
We initiate the study of 2.5D box visibility representations (2.5D-BR) where
vertices are mapped to 3D boxes having the bottom face in the plane and
edges are unobstructed lines of sight parallel to the - or -axis. We
prove that: Every complete bipartite graph admits a 2.5D-BR; The
complete graph admits a 2.5D-BR if and only if ; Every
graph with pathwidth at most admits a 2.5D-BR, which can be computed in
linear time. We then turn our attention to 2.5D grid box representations
(2.5D-GBR) which are 2.5D-BRs such that the bottom face of every box is a unit
square at integer coordinates. We show that an -vertex graph that admits a
2.5D-GBR has at most edges and this bound is tight. Finally,
we prove that deciding whether a given graph admits a 2.5D-GBR with a given
footprint is NP-complete. The footprint of a 2.5D-BR is the set of
bottom faces of the boxes in .Comment: Appears in the Proceedings of the 24th International Symposium on
Graph Drawing and Network Visualization (GD 2016
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